Real-Time Communication: Implementing Websockets With Spring Boot
When developing web applications, we sometimes need to push server events down to connected clients. However, HTTP was not designed to allow this. A client opens a connection to a server and requests data. A server does not open a connection to a client and push data.
To get around this limitation, a polling pattern was established where web pages would intermittently poll the server for any new events. This pattern was not ideal as it added HTTP overhead, was only as fast as the polling rate, and caused unnecessary load on the server.
Luckily, with the emergence of HTML5 came the WebSocket. The WebSocket protocol enables interaction between a browser and a web server with lower overheads. In this blog we’ll introduce the Websockets API and show how to implement Websockets with Spring Boot.
HTML5 to the Rescue!
WebSockets provide full-duplex communication over a single connection between the browser and the server. It does not have the overhead of HTTP and allows the server to push messages to the client in real-time.
The WebSocket API is actually quite simple. Create a WebSocket
object, attach event listeners, and send messages.
Here is an example:
var socket = new WebSocket('ws://' + window.location.host + '/my-websocket-endpoint'); // Add an event listener for when a connection is open socket.onopen = function() { console.log('WebSocket connection opened. Ready to send messages.'); // Send a message to the server socket.send('Hello, from WebSocket client!'); }; // Add an event listener for when a message is received from the server socket.onmessage = function(message) { console.log('Message received from server: ' + message); };
Spring Boot
Spring has excellent support for interfacing with WebSockets.
First, we need to create a class that extends the Spring class TextWebSocketHandler
.
public class MyMessageHandler extends TextWebSocketHandler { @Override public void afterConnectionClosed(WebSocketSession session, CloseStatus status) throws Exception { // The WebSocket has been closed } @Override public void afterConnectionEstablished(WebSocketSession session) throws Exception { // The WebSocket has been opened // I might save this session object so that I can send messages to it outside of this method // Let's send the first message session.sendMessage(new TextMessage("You are now connected to the server. This is the first message.")); } @Override protected void handleTextMessage(WebSocketSession session, TextMessage textMessage) throws Exception { // A message has been received System.out.println("Message received: " + textMessage.getPayload()); } }
Next, we need to configure our WebSocket
endpoint.
@Configuration @EnableWebSocket public class WebsocketConfig implements WebSocketConfigurer { @Bean public WebSocketHandler myMessageHandler() { return new MyMessageHandler(); } @Override public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) { registry.addHandler(myMessageHandler(), "/my-websocket-endpoint"); } }
Since the WebSockets API is pure JavaScript, you should be able to use it in most front-end frameworks. This includes Angular as you can include JavaScript right in there with the TypeScript.
Final Thoughts
Pretty simple, and it solves a big headache in regards to the transfer of data between the server and client simultaneously. Spring Boot makes it even easier.
Want to see Websockets in action? At Keyhole, we have built an open source tool Trouble Maker that injects failures into our platform so that we can exercise and test the recovery mechanisms that make the platform resilient. Trouble Maker has an Angular front end and utilizes WebSockets for some real-time communication. Check out the Github Repo to try it in action.
Reference: | Real-Time Communication: Implementing Websockets With Spring Boot from our JCG partner Thomas Kendal at the Keyhole Software blog. |
where can I find the complete code for this/
thanks