Add Some Entropy to Your JVM
Being able to generate true random numbers depends on the entropy in your system. Some claim, that this can be guaranteed by fair dice roll. Others think that replacing the OpenJDK’s java.math.Random.nextInt() method with this body will help:
public int nextInt() { return 14; }
But that’s absurd. We all know that the best way to add true entropy to the JVM is by rewriting the java.lang.Integer.IntegerCache
when your JVM starts up. Here’s the code:
import java.lang.reflect.Field; import java.util.Random; public class Entropy { public static void main(String[] args) throws Exception { // Extract the IntegerCache through reflection Class<?> clazz = Class.forName( "java.lang.Integer$IntegerCache"); Field field = clazz.getDeclaredField("cache"); field.setAccessible(true); Integer[] cache = (Integer[]) field.get(clazz); // Rewrite the Integer cache for (int i = 0; i < cache.length; i++) { cache[i] = new Integer( new Random().nextInt(cache.length)); } // Prove randomness for (int i = 0; i < 10; i++) { System.out.println((Integer) i); } } }
When I last tried, the above printed
92 221 45 48 236 183 39 193 33 84
Don’t believe it? Try it on your application! By trying this on your application, you agree to the following licensing terms:
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.