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Android Games
Android Game Development Tutorials
Some months ago we received an email from a fellow Java developer, Tamas Jano, asking to be part of our…
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Android Games
JCG Studios – ArkDroid beta launch
Hello all, The last few months we have been very busy developing our first Android game project. ArkDroid is what…
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Enterprise Java
DataNucleus 3.0 vs Hibernate 3.5
DataNucleus Access Platform, as stated at the official product site, is the most standards-compliant Open Source Java persistence product in…
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Software Development
Using FindBugs to produce substantially less buggy code
Some time ago a user of Java-monitor, the forum of our JCG partner, Kees Jan, spotted that his system was…
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Enterprise Java
Hibernate mapped collections performance problems
First things first, this article was inspired after Burt Beckwith‘s presentation about Advanced GORM – Performance, Customization and Monitoring at…
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Enterprise Java
Cajo, the easiest way to accomplish distributed computing in Java
Derived from the introductory section of Jonas Boner’s article “Distributed Computing Made Easy” posted on TheServerSide.com on May 1st 2006…
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Software Development
Laws of Software Design
Software design just like any other engineering design endeavor, requires a fair amount of effort, experience, patience and knowhow in…
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Enterprise Java
Cassandra vs MongoDB vs CouchDB vs Redis vs Riak vs HBase comparison
Kristóf Kovács performed a very interesting brief comparison among six of the most popular “NoSQL” database implementations. Additionally to Kristóf’s work,…
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Enterprise Java
How to Do 100K TPS at Less than 1ms Latency
Martin Thompson and Michael Barker talk about building a HPC financial system handling over 100K TPS at less than 1ms…
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