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Software Development
Behavioural Design patterns: Memento
The memento pattern is all about state. You use it when you want to restore the object to its previous…
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Core Java
Behavioural Design Patterns: Mediator
Previously we had a look at the iterator pattern. The mediator pattern is way different on what it tries to…
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Enterprise Java
Fully working prototypes with Spring Boot and H2
We do use a lot of h2 with spring especially for unit tests. However instead of unit tests we might…
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Software Development
Behavioural Design Patterns: Iterator
The iterator pattern is one of the most used patterns from the behavioural ones. Most of the times you use…
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Software Development
Behavioural Design Patterns: Interpreter
Previously we had a look at the chain of responsibility and the command pattern. They do tackle different problems however…
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Software Development
Behavioural Design Patterns: Command
Previously we used the Chain of Responsibility pattern in order to handle a complex problem with road incidents in a…
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Software Development
Behavioural Design Patterns: Chain of Responsibility
We had a look on creational design patterns and structural design patterns. On this blog we will focus on behavioural…
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Software Development
Structural Design Patterns: Proxy Pattern
Previously we used the facade pattern in order to interact with a legacy application. Our next pattern would be the…
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Software Development
Structural Design Patterns: Facade Pattern
As developers most of the time we have to deal with complex systems, with many dependencies and even non existing…
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