Android Games
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Android Game Development with libgdx – Prototype in a day, Part 1a
In this article I will take a detour from the building blocks of a game engine and components and I…
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Android Game Development with libgdx – Prototype in a day, Part 1b
Creating the Game and Displaying the World To render the world onto the screen, we need to create a screen…
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Free Copies of Android books Giveaway Roundup
Hello fellow Java Geeks! Our first giveaway of Packt Publishing’s best selling books on Android has ended. The Prize Winners The 3…
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Win Free Copies of Android books
Fellow Java geeks, We are pleased to announce that we have teamed up with Packt Publishing and we are organizing…
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Android Game Postmortem – ArkDroid Development
Hello guys, As you might have noticed, we have recently delved into the world of mobile game programming. This was…
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Android Game Development – Design In-game Entities – The State Pattern
In this part I will try to explain how to design easily extensible and maintainable game elements that control their…
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Android Game Development – OpenGL Texture Mapping
In the previous two articles (article 1 and article 2) I have tried to introduce OpenGL ES on android. Now…
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Android Game Development – Displaying Graphical Elements (Primitives) with OpenGL ES
This is part 2 of the android OpenGL ES series. In the previous article we looked at how to set…
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Android Game Development – Switching from Canvas to OpenGL ES
It is about time we delve into the graphical capabilities of the Android platform. Android supports the OpenGL ES API.…
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