Desktop Java
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Best Practices for JavaFX Mobile Applications, Part 2
WARNING: The tips I am giving here are true for the current version of JavaFX Mobile, which is part of…
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Best Practices for JavaFX Mobile Applications, Part 1
As everybody who is interested in JavaFX will know by now, JavaFX Mobile was released a short while ago. It…
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JavaFX 2.0 and Scala, Like Milk and Cookies
JavaFX 2.0 and Scala are both great technologies individually, but work even better when used together. JavaFX 2.0 is a…
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JavaFX 2.0 Bar and Scatter Charts (and JavaFX 2.1 StackedBarCharts)
JavaFX 2.0 provides built-in capabilities for generating charts, a capability found within the javafx.scene.chart package. In this post, I look…
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Building Games Using the MVC Pattern – Tutorial and Introduction
One useful architecture pattern in game development is the MVC (model-view-controller) pattern. It helps separate the input logic, the game…
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PopupMenu in JavaFX 2
Creating Popup Menus To create a Popupmenu in JavaFX you can use the ContextMenu class. You add MenuItems to it…
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Java Swing Tic-Tac-Toe
Hello people! Wow its been a while since I posted something here…! I must say I really miss writing stuff…
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Graphics Tutorial
As we all know that we can make games with the help of java libraries that provide us with the…
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Book Review: JavaFX 2.0: Introduction by Example
Although Oracle’s changes to JavaFX at JavaOne 2010 and JavaOne 2011 have converted me from a skeptic to a believer…
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