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Android Games
Android Game Development with libgdx – Animation, Part 2
This is the second part of the Building a Game with LibGdx series. Make sure you read the first part…
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Software Development
A down side of durable messaging
Overview Durable messaging can be very fast, as fast as non-durable messaging up to a point. Limitations of durable messaging…
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Software Development
Code and Code Reviews: What’s in a Name?
In a code review a developer needs to look at the code from two different perspectives: Correctness. Is the code…
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Software Development
Why OAuth it self is not an authentication framework ?
Let’s straight a way start with definitions to avoid any confusions. Authentication is the act of confirming the truth of…
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Enterprise Java
Introduction To JavaEE Concepts
This post aims at clarifying acronyms and concepts used in the J2EE paradigm. J2EE stands for Java to Platform, Entreprise…
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Android Core
Build Brighter Apps: Using Colour in Android
One of the most effective ways of making your Android app stand out is to add some colour. In this…
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Core Java
Bloated JavaBeans – Don’t Add “Getters” to Your API
I have recently blogged about an idea how JavaBeans™ could be extended to reduce the bloat created by this widely-accepted…
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Software Development
A walk-through for the Twitter streaming API
Introduction Analyzing tweets is all the rage, and if you are new to the game you want to know how…
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Enterprise Java
JDBC Realm and Form Based Authentication with GlassFish 3.1.2.2 and Primefaces 3.4
One of the most popular posts on my blog is the short tutorial about the JDBC Security Realm and form…
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