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Android Games
Android Game Development – Switching from Canvas to OpenGL ES
It is about time we delve into the graphical capabilities of the Android platform. Android supports the OpenGL ES API.…
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Software Development
Open Source Java Libraries and Frameworks – Benefits and Dangers
Everyone in the Java world seems to use various open source libraries and frameworks… and why not, there are hundreds…
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Scala
Scala Tutorial – conditional execution with if-else blocks and matching
Preface This is part 3 of tutorials for first-time programmers getting into Scala. Other posts are on this blog, and…
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Core Java
Use java.util.prefs.Preferences instead of java.util.Properties
A typical installer for an application needs to ask the user a couple of options and some of these are…
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Software Development
GPGPU Java Programming
In one of our previous posts we discussed the General Processing on the Graphics Processing Unit (GPGPU) concepts and architecture. For…
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Core Java
Java Micro-Benchmarking: How to write correct benchmarks
Several months ago, I wrote an article to compare the performances of short indexes for loops. I asked myself of…
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Scala
Scala Tutorial – Tuples, Lists, methods on Lists and Strings
Preface This is the second in a planned series of tutorials on programming in Scala for first-time programmers, with specific…
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Enterprise Java
JBoss Modules Example – Modular Web Application
Recently I read Why there is no standard for developing real modular web applications? by Patroklos Papapetrou (also featured in…
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Scala
Scala Tutorial – Scala REPL, expressions, variables, basic types, simple functions, saving and running programs, comments
Preface The is the first of several Scala tutorials I’m creating for my Fall 2011 graduate Introduction to Computational Linguistics…
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